3D Ripper DX versions

Captures geometry, textures, shades during the rendering process
1.8
Jul 3, 2017
Review
1.7
Nov 24, 2009
1.5
Mar 11, 2008
Editorial review
rating
Mar 15, 2013
1.4
Mar 19, 2008

What's new

v1.8 [May 13, 2010]
- increased stability;
- fixed crashes due to out of memory;
- better instancing support;
- DirectX 6 support ( beta )
- 3ds Max 2011 [Design] plugins;
- 3ds Max 2009 plugins
- 3ds Max 2010 [Design] 64-bit plugin;

v1.5 [Mar 11, 2008]
- automatic FOV and Aspect ratio determination;
- FOV input editbox moved to import plugin interface;
- hooking strategy has been changed. New method is less intrusive and more stable;
- removed dependency from installed DirectX 9.0 update version. Works fine with any version;
- Updated to DirectX 9.0 August 2007 update;
- capture files are named "frame[date]_[time].3dr";
- fixed minor bug in DrawPrimitiveUP() and DrawIndexedPrimitiveUP() capturing;
- fixed: "Ready to capture" label is blinking randomly;
- fixed: "Ready to capture" label does not apper, but 3D Ripper DX actually works;

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